Usually I start my characters with expressions and build costumes and poses around that, but I often times find that in the biz, I don't even get much of a description of what a character is like other than maybe their archetype, so I decided to design a bunch of characters entirely based on costumes to focus on shapes and colors. I've done several illustrations starring spacemen of similar design, but here I'm trying to see how I can expand the role from just a standardized space "man" to other unique characters in a cohesive universe and discover what visual elements I like and what visual elements are necessary to tie these characters together,.